Saturday, June 8, 2013

Annihilation alpha launched!

So we finished the Kickstarter campaign in September.  I spent October doing technical research for the engine and hiring more team members.  We really got rolling in November.  It's now June and we've finally released the alpha version of the game.  To me this feels fast.

There is still a lot of work left to do on the game but you can see the direction now.  Thanks again to everyone that has supported the project.  Without you there would be no game.


  1. Its nice to see the game coming along.

    My only worry is that we havn't seen any "large scale" elements in the game yet, such as being able to leave the planet.

  2. It's true "alpha"... given a working engine and being a part of this from the beginning is very exciting. John, keep up the great work!